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Recording is where ideas fly fast and furious. For a DAW, recording is usually about keeping up with the user. We thought it better to get Studio One® out in front, finding better, more efficient ways to facilitate the rush of recording.


Nobody should be penalized for playing on top of the beat but automated punch-in can be rather strict when it comes to such things. Studio One's Pre-record keeps harmony in the family by anticipating your anticipation and being in Record already when that first hit comes. When you do hit Record, you get a visual, numerical count-in.

Map virtual I/O to physical I/O.

Somewhere along the line, you have to connect the physical world of microphones and mic preamps to the world of Studio One. If you use a PreSonus® interface, Studio One has Song templates that include I/O maps and track layouts. Choose the template for your interface and application, and you are off and running.

If you use third-party interfaces, you can make and save templates that suit your needs. Either way, Studio One's Audio I/O Setup is saved with each Song, so your I/O universe will return intact each time you open the Song.

As usual, this was not enough for us. So Studio One also stores I/O configurations for each computer on which it is authorized and for each installed interface. Take a song to a friend’s studio and work with Studio One using the interface there, and when you get back to your studio, Studio One opens the Song document using your studio's I/O configuration, as if you never left. This works regardless of interface.

All the usual stuff. And then some.
Studio One can do amazing, even unique, things. But it also covers the basics. Auto punch with preroll, loop recording and playback, input quantization, record-enabling a track by selecting it—Studio One has them all. We couldn't very well leave them out.

But sometimes we just don't know when to stop. So we equipped Input channels with high-resolution meters with peak hold, we enabled recording with effects simply by inserting them on the appropriate Input channels, we made low-latency monitoring completely transparent if you are using a PreSonus interface (except the AudioBox™ USB and StudioLive™ mixers), and we made StudioLive mixers and Studio One play well together. Studio One can even import StudioLive Scenes, replicating them right down to the channel and bus processing, using Studio One's new Fat Channel plug-in. Where does it all end?

It's also easy to bring material from other DAWs into Studio One. Check out this video about how to import and export audio between Pro Tools and Studio One.

Loop record to layers.

Loop recording is a great way to hone a particular passage or to capture several different approaches to the same solo. Studio One can put each record pass on its own layer in a track, setting you up perfectly to bring Studio One's amazing comping features into the picture so you can cherry-pick the best spots out of each pass.

Record Instrument tracks from MIDI controllers.

Tell Studio One about your MIDI controllers once, and all of them will be available everywhere in the program. Studio One can even record into an Instrument track from multiple controllers at the same time.

Instrument recording modes.

Recording MIDI performances requires some different facilities than recording audio. Studio One's Record panel provides options for recording MIDI. Choose for each loop-record pass to be put on its own layer, or mix the new pass with the previous one, drum-machine style. Set up a key that erases notes, just like on a hardware drum machine. It's a comfortable recording environment.

Separate click mixes per Cue mix.

Some people like to play to a click. Some don't. There may be some of each type in the band. Keep the band together with Studio One's Cue mixes, each of which has its own click level–or no click at all.

Add custom click sounds.

Maybe you don't like cowbell, or perhaps you grew up playing with your old drum machine and just want to hear that for a click. With Studio One, you can use your own click sounds (with drag-and-drop and menu options), so you can even keep time with the sound of your dog barking. All of your metronome settings can be saved as as preset, including click sounds.

Create multiple tracks with sequential input /output assignments.

Setup for recording can be annoyingly time-consuming when there are lots of inputs to create and route. Why can't you make tracks for all of your drum mics at the same time, with each track receiving its signal from the next interface input? The only reason we can think of would be that you weren't using Studio One, because Studio One's Add Tracks dialog lets you create a number of tracks with sequential input assignments. (Output assignments, too!) We've been considering "From one click, many actions" as a motto.

Create custom pitch names for drum machines.

Drum sounds get mapped across the length of a keyboard but seeing "D#4" in the Music Editor doesn't tell you whether that note will play a ride cymbal or a floor tom. Studio One lets you name "D#4" as "floor tom," because, of course, you already named C#5 as "ride cymbal." Once your pitches are named, you can store that entire pitch name map for the next time you use the same setup.

Record to picture using the Video Player.

Record or edit to video using Studio One's Video Player window. The picture will follow as you edit. The Video Player uses Apple's QuickTime technology, which is capable of playing many kinds of media files.

Watch it, friend (videos)!

Just getting started? Here's a video on importing loops and recording your first tracks in Studio One